Chain Reaction • RPSLS Physics
Build packs, hunt prey, maximize your Score = Remaining × MaxChain
Each weapon beats 2 others:
⚔️ Sword → 🏹🗡️ | 🏹 Bow → 🗡️🛡️ | 🗡️ Dagger → 🛡️🔨
🛡️ Shield → 🔨⚔️ | 🔨 Hammer → ⚔️🏹
Same symbols adjacent (4-way) form a pack. Pack hunts weaker neighbors (4-way). Hunter jumps to victim's cell, may recruit new pack members.
When Phase 1 stalls 3 times, symbol eats its own kind (8-way) until Phase 2 stalls 3 times.
Glowing cells kill the hunter who eats them.
Appears rounds 1-3. Sweeps diagonally from edge, kills everything in path. Stops at poison.
| Score | Payout |
|---|---|
| 250+ | 50x |
| 200-249 | 17x |
| 170-199 | 5x |
| 140-169 | 1x |
| 120-139 | 0.6x |
| 100-119 | 0.2x |
| 80-99 | 0.1x |
| 0-79 | 0x |
RTP: 96.4% | Max Win: 50x